First descendant launches with DLSS 3.5, ray tracing

The ultimate PC experience for GeForce RTX gamers is provided by the more than 500 games and apps that use RTX technologies

The First Descendant will launch the following week with support for DLSS 3.5 on day one, including DLAA, Ray Tracing

The First Descendant will guarantee GeForce RTX gamers the ultimate experience when it launches on July 2nd with out-of-the-box support for NVIDIA DLSS 3.5 with Ray Reconstruction

The First Descendant enhances exploration and combat with ray-traced reflections, ambient occlusion, and shadows

The game’s ambient occlusion shading has been much enhanced, and shadows have more authenticity and complexity throughout

In The First Descendant, GeForce users can also lower PC latency using NVIDIA Reflex, which improves responsiveness

The fast-paced gameplay of TRIBES 3: Rivals can now be experienced with even more responsiveness owing to Reflex and DLSS 3